Minecraft rejects NFTs

Mojang, the makers of Minecraft, have rejected the scarcity model and embrace abundance and inclusion:

“Like any digital file, NFTs can be copied, moved, or even deleted. Additionally, NFTs and blockchain have also been associated with price speculation. These uses of NFTs and other blockchain technologies create digital ownership based on scarcity and exclusion, which does not align with Minecraft’s values of creative inclusion and playing together.”

We discussed the economics of NFTs at length.
In computers, scarcity is hard to maintain. That’s why the Blockchain was such a breakthrough, but a lot of resources are required to prevent double-spends. You can fork anything digital, but you can’t fork the utility without doing the work for adoption:

Albert Wenger, the general partner at Union Square Ventures, wrote a book about a post-scarcity world online:

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Thanks for sharing this bit of information on the subject of scarcity and inclusion with NFT’s. Would have loved to read the link but wouldn’t stop spinning after I clicked the link…should be .org instead of .com…I sent Greg a note so he could edit the post.

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Thanks @Deremiah_CPE for pointing out the mistake. It was fixed and you can enjoy reading The World After Capital .

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EA Sports, creators of FIFA, Madden, UFC, Mass Effect, and Star Wars, teased the idea of implementing NFTs in their 2022 games, however delayed implementation will allow for a smoother transition away from their pay-to-win model.

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